What is NOLO?
NOLO CV1 is a 6-DOF position tracking system - by pairing it with VRidge, you can achieve full PC VR capability. To read more about this hardware, go to the official NOLO website (https://www.nolovr.com/)
What does NOLO Wireless Integration do?
NOLO Wireless Integration allows NOLO users to turn their controllers completely wireless. Instead of connecting your NOLO equipment to the PC, you will be able to connect the headset marker to your phone. This will provide you an untethered experience. As seen on this video:
How to launch NOLO Wireless
- Launch NOLO Wireless integration in RiftCat Configuration screen.
- Set up your NOLO device:
- Place your base station in front of your play area.
- Attach the head tracking marker to your headset and connect it through USB cable to your phone used for VR display.
- Turn on your hand controllers by pressing and holding the "O" buttons.
- When your VR setup will be running - your positional tracking should be working already. You should be able to crouch, lean, walk etc.
- To reset the starting position of your controller - reach out forward with the controllers, press and hold the "O" button until the controller position resets. The controllers should be placed in a correct position now.
- (optional) Do the SteamVR Room-Scale Setup to adjust the head position, play area boundaries etc.
- Have fun!
Note: If you'll encounter tracking problems. Make sure that "Tracking source" option in VRidge Tracking options settings are set to "Phone sensors only". Any other option will block RiftCat from receiving NOLO position data.
What do the specific settings in NOLO Wireless Integration do?
There are several settings that you can adjust for NOLO Wireless:
Button anti-noise latency - Some NOLO units (mostly with outdated firmware) may randomly trigger button presses. This option filters out those incorrect button events by delaying input slightly. The higher the value is, the bigger the button delay will be. Increase it only if you still experience random button triggers. The number represents number of consecutive frames required to trigger button event. Usually 2-3 is the best.
Throw Detection - Throw detection determines how NOLO Wireless Integration interprets controller velocity data. Velocity is needed for throwing objects.
- When Held - Sends velocity data when one of the buttons is pressed. This works the best with all games.
- Never - Never sends velocity data, most throws will drop objects straight down.
- On Release - Sends velocity data during single frame when the button was released. It might work correctly in some games but fail on other experiences.
- Always - Constantly sends velocity data. Not recommended.
Setting throw detection to Always might increase your controller jitter because the velocity data can be incorrectly synchronized to SteamVR-compatible units. When held will cover most scenarios. If you don't intend to use throwing in games, you might set it to Never to have the highest positional precision.
Ceiling-mounted station - This option is used to let NOLO Wireless Integration know that your NOLO base station is mounted into the ceiling instead of standard head mount allowing you to have bigger play area. The station needs to be facing straight down.
Vibrations - Allows you to turn sending SteamVR haptic feedback on or off.
We wish you a lot of fun with RiftCat + NOLO combination!